Castle Wars

Supply

Synergy

High (75)
Engine 100%Alt-VP / Rush 100%Throne / Multiplier 100%
Gardens/Silk Road + gainer + +Buy — Castles + Charm

Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.

Per-gain payoff + multi-gainer — Triumph + Charm

Livery/Garrison/Labyrinth/Commerce only shine when you gain several cards per turn — Workshops/Horse/Loot gainers and +Buy provide those gains.

Victory-cards-matter + alt-VP rush — Hunter + Castles

Crossroads/Shepherd-style payoffs for revealing/discarding Victory cards pair naturally with Gardens/Silk Road-style rush plans.

Landscape

Setup

Players

Basic Supply

Kingdom piles

Starting decks

Mats & tokens