Infestations

Supply

Shelters

Synergy

High (85)
Alt-VP / Rush 100%Trash-for-benefit 100%Engine 80%
Gardens/Silk Road + gainer + +Buy Feodum + Armory

Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.

Rats + trash-for-benefit Rats + Cultist

Rats converts junk into an endless stream of $4-cost trash fodder for Bishop/Apprentice/Salvager/Death Cart, and draws a card when trashed itself.

Self-duplicators accelerate three-pile endings Rats + Feodum

Port/Magpie/Experiment empty their own piles fast, pairing with Gardens/Silk Road rush plans.

Multiple Potion-cost piles Scrying Pool + Transmute

A single Potion purchase amortizes across piles — a lone Potion-cost card is a cost, two or more is a plan.

Vineyard + cheap Action gainers Vineyard + Armory

Vineyard scores 1 VP per 3 Action cards — University/Workshops/Talisman stack Actions fast.

Trasher + wants-to-be-trashed Cultist + Feodum

Fortress/Rats/Feodum/Squire-style cards want to be trashed repeatedly; trash-for-benefit cards are happy to oblige.