Tomb of the Rat King

Supply

Shelters

Synergy

High (80)
Engine 100%Trash-for-benefit 80%Alt-VP / Rush 75%
Gardens/Silk Road + gainer + +Buy Castles + Advance

Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.

Rats + trash-for-benefit Rats + Death Cart

Rats converts junk into an endless stream of $4-cost trash fodder for Bishop/Apprentice/Salvager/Death Cart, and draws a card when trashed itself.

Self-duplicators accelerate three-pile endings Rats + Castles

Port/Magpie/Experiment empty their own piles fast, pairing with Gardens/Silk Road rush plans.

Trasher + wants-to-be-trashed Death Cart + Fortress

Fortress/Rats/Feodum/Squire-style cards want to be trashed repeatedly; trash-for-benefit cards are happy to oblige.

Landscape