Tomb of the Rat King
Supply
Shelters
Synergy
High (80)Engine 100%Trash-for-benefit 80%Alt-VP / Rush 75%
Gardens/Silk Road + gainer + +Buy — Castles + Advance
Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.
Rats + trash-for-benefit — Rats + Death Cart
Rats converts junk into an endless stream of $4-cost trash fodder for Bishop/Apprentice/Salvager/Death Cart, and draws a card when trashed itself.
Self-duplicators accelerate three-pile endings — Rats + Castles
Port/Magpie/Experiment empty their own piles fast, pairing with Gardens/Silk Road rush plans.
Trasher + wants-to-be-trashed — Death Cart + Fortress
Fortress/Rats/Feodum/Squire-style cards want to be trashed repeatedly; trash-for-benefit cards are happy to oblige.