Blue Harvest
Supply
Synergy
High (78)Alt-VP / Rush 100%Slog 100%Trash-for-benefit 95%
Gardens/Silk Road + gainer + +Buy — Tunnel + Horn of Plenty
Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.
Gain-reaction junk defense vs junkers — Horse Traders + Trader
Watchtower and Trader defuse Witch-family attacks on gain — a strong pick-both signal when cursers are present.
Self-duplicators accelerate three-pile endings — Jester + Tunnel
Port/Magpie/Experiment empty their own piles fast, pairing with Gardens/Silk Road rush plans.
Variety payoff + broad gainer/+Buy — Horn of Plenty + Trader
Fairgrounds/Museum/Horn of Plenty want many differently-named cards; Workshops and +Buy make one-of shopping cheap.
⚠ Variety payoffs vs self-duplicators — Horn of Plenty + Jester
Menagerie-style payoffs want unique names; self-duplicating cards work against that plan.
Victory-cards-matter + alt-VP rush — Tournament + Tunnel
Crossroads/Shepherd-style payoffs for revealing/discarding Victory cards pair naturally with Gardens/Silk Road-style rush plans.