The Endless Fair
Supply
Synergy
High (78)Engine 100%Alt-VP / Rush 100%Trash-for-benefit 65%
Gardens/Silk Road + gainer + +Buy — Fairgrounds + Devil's Workshop
Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.
Variety payoff + broad gainer/+Buy — Fairgrounds + Devil's Workshop
Fairgrounds/Museum/Horn of Plenty want many differently-named cards; Workshops and +Buy make one-of shopping cheap.
Per-gain payoff + multi-gainer — Monastery + Devil's Workshop
Livery/Garrison/Labyrinth/Commerce only shine when you gain several cards per turn — Workshops/Horse/Loot gainers and +Buy provide those gains.
Victory-cards-matter + alt-VP rush — Shepherd + Fairgrounds
Crossroads/Shepherd-style payoffs for revealing/discarding Victory cards pair naturally with Gardens/Silk Road-style rush plans.