The Duke's Ball (3rd)
Supply
Synergy
High (79)Engine 100%Trash-for-benefit 95%Alt-VP / Rush 75%
Gardens/Silk Road + gainer + +Buy — Duke + Wheelwright
Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.
Duke + Duchy-gainers — Duke + Wheelwright
Duke scores 1 VP per Duchy — cards that can gain Duchies directly accelerate it well past a normal buy plan.
Trasher + wants-to-be-trashed — Masquerade + Trail
Fortress/Rats/Feodum/Squire-style cards want to be trashed repeatedly; trash-for-benefit cards are happy to oblige.
Victory-cards-matter + alt-VP rush — Duke + Harem
Crossroads/Shepherd-style payoffs for revealing/discarding Victory cards pair naturally with Gardens/Silk Road-style rush plans.