The Duke's Ball (2nd)
Supply
Synergy
Medium (74)Engine 100%Trash-for-benefit 95%Alt-VP / Rush 75%
Gardens/Silk Road + gainer + +Buy — Duke + Duchess
Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.
Duke + Duchy-gainers — Duke + Duchess
Duke scores 1 VP per Duchy — cards that can gain Duchies directly accelerate it well past a normal buy plan.
Victory-cards-matter + alt-VP rush — Duke + Harem
Crossroads/Shepherd-style payoffs for revealing/discarding Victory cards pair naturally with Gardens/Silk Road-style rush plans.