Money for Nothing

Supply

Synergy

High (85)
Engine 100%Alt-VP / Rush 100%Slog 80%
Tunnel + any heavy sifter Tunnel + Cartographer

Tunnel's reaction triggers whenever you discard it outside Clean-up — Warehouse/Embassy/Storeroom-style sifters do that constantly.

Gardens/Silk Road + gainer + +Buy Silk Road + Tunnel

Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.

Copper flood + Copper payoff Cache + Coppersmith

Mass-Copper-gainers (Beggar/Cache/Banquet) feed cards that convert Copper density into draw/coin/VP (Counting House/Miser/Coppersmith/Fountain/Silos).

Tunnel-family discard triggers + sifters Tunnel + Cartographer

Tunnel/Village Green/Faithful Hound-style discard payoffs trigger constantly alongside heavy sifters, extending the sourced Tunnel + sifter pairing.

Victory-cards-matter + alt-VP rush Silk Road + Tunnel

Crossroads/Shepherd-style payoffs for revealing/discarding Victory cards pair naturally with Gardens/Silk Road-style rush plans.