Servants (2nd)

Supply

Synergy

High (77)
Alt-VP / Rush 100%Engine 80%Trash-for-benefit 65%
Gardens/Silk Road + gainer + +Buy Mill + Transmute

Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.

Multiple Potion-cost piles Golem + Possession

A single Potion purchase amortizes across piles — a lone Potion-cost card is a cost, two or more is a plan.

Vineyard + cheap Action gainers Vineyard + Transmute

Vineyard scores 1 VP per 3 Action cards — University/Workshops/Talisman stack Actions fast.

Victory-cards-matter + alt-VP rush Mill + Vineyard

Crossroads/Shepherd-style payoffs for revealing/discarding Victory cards pair naturally with Gardens/Silk Road-style rush plans.