Servants (2nd)
Supply
Synergy
High (77)Alt-VP / Rush 100%Engine 80%Trash-for-benefit 65%
Gardens/Silk Road + gainer + +Buy — Mill + Transmute
Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.
Multiple Potion-cost piles — Golem + Possession
A single Potion purchase amortizes across piles — a lone Potion-cost card is a cost, two or more is a plan.
Vineyard + cheap Action gainers — Vineyard + Transmute
Vineyard scores 1 VP per 3 Action cards — University/Workshops/Talisman stack Actions fast.
Victory-cards-matter + alt-VP rush — Mill + Vineyard
Crossroads/Shepherd-style payoffs for revealing/discarding Victory cards pair naturally with Gardens/Silk Road-style rush plans.