Cold Calculation
Supply
Synergy
High (77)Engine 100%Alt-VP / Rush 100%Slog 80%
Gardens/Silk Road + gainer + +Buy — Duke + Craftsman
Cheap alt-VP piles score best when you can gain/buy many cards per turn to pad the deck count — the generalized Beggar/Gardens pattern.
Duke + Duchy-gainers — Duke + Craftsman
Duke scores 1 VP per Duchy — cards that can gain Duchies directly accelerate it well past a normal buy plan.
Variety payoff + broad gainer/+Buy — Snake Witch + Craftsman
Fairgrounds/Museum/Horn of Plenty want many differently-named cards; Workshops and +Buy make one-of shopping cheap.
Victory-cards-matter + alt-VP rush — Baron + Duke
Crossroads/Shepherd-style payoffs for revealing/discarding Victory cards pair naturally with Gardens/Silk Road-style rush plans.